Realms of Elynia Wiki

Alchemy

Transmute three of a lesser raw material into one of the next tier up.

Introduction quest

Three Into One — Celsus, alchemist off the jewellers' row. Three of the lesser thing into one of the next. Surplus into scarcity.

StepObjectiveReward
1 Hear out the alchemist 0 gold, 4 XP
2 Work the copper vein 5 times 25 gold, 8 XP
3 Transmute 2 Agates from spare copper 45 gold, 10 XP

Finishing the chain pays a further 50 gold and 12 XP. It runs once per character and is claimed from the Quests tab under Trades — see Quests.

The trade from here: At skill 15 the tier climb opens: copper into iron, olive into beech, flax into wool — three of the lower into one of the higher, in every family, all the way up.

The chain is the trade's introduction and does not continue. Everything past it opens with skill at the bench, not with another quest.

Recipes

RecipeTierSkill reqPEInputsOutputSkill XP
Tin Ore11 13× Copper Ore Tin Ore18
Agate11 13× Copper Ore Agate18
Iron Ore215 13× Copper Ore Iron Ore27
Beech Log215 13× Olive Log Beech Log27
Thyme215 13× Mint Thyme27
Mackerel215 13× Sardine Mackerel27
Boar Hide215 13× Goat Hide Boar Hide27
Raw Wool215 13× Flax Raw Wool27
Silver Ore330 13× Iron Ore Silver Ore36
Cedar Log330 13× Beech Log Cedar Log36
Rosemary330 13× Thyme Rosemary36
Eel330 13× Mackerel Eel36
Wolf Pelt330 13× Boar Hide Wolf Pelt36
Hemp330 13× Raw Wool Hemp36
Amethyst330 13× Agate Amethyst36
Gold Ore445 13× Silver Ore Gold Ore45
Cypress Log445 13× Cedar Log Cypress Log45
Laurel445 13× Rosemary Laurel45
Red Mullet445 13× Eel Red Mullet45
Bear Pelt445 13× Wolf Pelt Bear Pelt45
Raw Silk445 13× Hemp Raw Silk45
Emerald445 13× Amethyst Emerald45
Orichalcum Ore560 13× Gold Ore Orichalcum Ore54
Ebony Log560 13× Cypress Log Ebony Log54
Wormwood560 13× Laurel Wormwood54
Tuna560 13× Red Mullet Tuna54
Lion Pelt560 13× Bear Pelt Lion Pelt54
Raw Cotton560 13× Raw Silk Raw Cotton54
Adamant Ore675 13× Orichalcum Ore Adamant Ore63
Sacred Oak Log675 13× Ebony Log Sacred Oak Log63
Silphium675 13× Wormwood Silphium63
Sturgeon675 13× Tuna Sturgeon63
Aurochs Hide675 13× Lion Pelt Aurochs Hide63
Byssus Fibre675 13× Raw Cotton Byssus Fibre63
Adamas675 13× Emerald Adamas63
Mistletoe780 13× Silphium Mistletoe72
Mistletoe (Double Transmutation)780 16× Silphium 2× Mistletoe72
Adamas (Double Transmutation)780 16× Emerald 2× Adamas72
Adamant Ore (Double Transmutation)780 16× Orichalcum Ore 2× Adamant Ore72

How much XP a recipe actually gives

As with nodes, the table's Skill XP is the full award and d = skill − skill req. Each recipe row in the game prints the exact number you would earn right now.

BandConditionSkill XP
Optimald < 10100 %
Goodd < 20100 % — but the drop is coming
Triviald ≥ 2025 %

Recipes have no Capped band: several recipes can share a skill requirement at different costs, so there is no single "best one open to you" to protect.

Skill curve

Skill runs 1–100. Cumulative skill XP for key milestones:

SkillCumulative XP
152100
308700
5024500
7555500
10099000