Realms of Elynia Wiki

Guilds

A guild is a name, a tag and a crest shared by up to 20 gladiators, with a private chat channel, a gold bank and a shared gear stash. Found one from level 10 for 10,000 gold (or Aurei); join one from level 5.

Joining

Guilds set their own door policy: Open joins instantly, By application needs an officer's approval — your application can carry a short introduction for the officers to read — and Invite only cannot be applied to. A guild may also raise its own minimum level above the global floor of 5; the requirement is shown on its profile. Every guild profile carries a public description written by its officers, and the crest can be redrawn by the leader at any time. Your guild tag then shows beside your name everywhere, including the leaderboards.

Honor is the sum of the members' arena ratings — it is what ranks guilds against each other, so recruiting duellists matters more than recruiting bodies.

Size

A new guild holds 10 members. Slots are bought 2 at a time for 30,000 gold from the bank, up to the hard cap of 20.

Ranks

RankCan
LeaderEverything an officer can, plus: promote and demote, transfer leadership, change the crest, set the door policy and the minimum level, disband
OfficerInvite, approve and kick members, edit the MOTD and the public description, hand out stash items, buy tabs, activate buffs
MemberDonate gold, deposit gear into the stash, raise buffs and refill the guild’s PE with your own Valor, leave

Bank and stash

  • Gold bank. Any member donates, and the gold stays in the guild: it pays for buffs, member slots, stash tabs and the PE refill. Nobody withdraws it back into a pocket — to keep your own gold safe from arena theft, use your villa's vault.
  • Gear stash. 20 slots per tab, up to 5 tabs. Members deposit, officers hand out. Extra tabs are bought from the bank starting at 25,000 gold, and each one costs more than the last.

Buffs

A guild-wide buff covers every member and lasts 8 hours. An officer or the leader can pay for it from the bank, and any member can pay with their own Valor once they have been in the guild for 7 days; the guild leader can pay at once. Until then the guild shop shows when your Valor opens. Legion Drill is sold for Valor only.

BuffEffectBank goldValor
War Banner +8% damage / -8% damage taken in expeditions, dungeons and raids — PvE only 15,000 gold 60 Valor
Guild Focus +25 % profession skill XP — does not touch Laborum shifts 15,000 gold 60 Valor
Efficient Craft −1 PE per profession action (floor 1) 15,000 gold 60 Valor
Legion Drill +20 % expedition XP — 60 Valor

Profession energy refill

Refills every member's profession energy to full, for 30,000 gold from the bank or 100 Valor from any member (after the same 7 days in the guild, the leader at once). The whole guild shares one refill every 24 hours, and it opens only when the guild is at least 25% short. The guild shop shows everyone whether it is ready, and who used it last and when.

Your guild also goes to war once a week — see Guild Wars, which is the only source of Valor and the shop it buys from.