Energy
Three separate pools gate what you can do. They refill on their own clocks, so there is almost always something worth spending — a drained fighting pool does not stop you working a profession.
| Pool | Cap | Spent on | Refill |
|---|---|---|---|
| Expedition Points (AP) | 12 | Expeditions — 1 per fight, 2 per boss | +1 per 10 min (+6 / h) |
| Arena Points | 5 | Arena attacks (PvP) | +1 per 30 min (+2 / h) |
| Profession Energy (PE) | 60 | Every gather, process and craft action | +1 per 10 min (+6 / h) |
Regeneration is continuous — it ticks while you fight, work or are logged out, up to the cap. Health is separate again: a full heal takes 2 h of rest, or you can drink a potion.