Realms of Elynia Wiki

The Forge & Simulator

The Forge is the gold-tier gear gamble. It has four tools, each with disclosed odds. Try them risk-free in the simulator below — it runs the exact game logic, so the results match reality.

Sealed Spolia

A gold cache. Identifying it reveals a random item at these odds (never mythic):

RarityChance
common 55%
uncommon 30%
rare 12%
epic 2.7%
legendary 0.3%
mythic

Reroll — Tessera Fortunae

Rerolls an item’s affix types (rarity, slot and affix count stay the same). Needs at least one affix, so common items cannot be rerolled.

Ascension — Lapis Iovis

Attempts to raise an item one rarity. On failure the item is unchanged but gains Fervor (a failstack): the effective chance is min(90%, base × 4, base + Fervor × 3%). Success resets Fervor to zero.

From rarityBase success
common → uncommon 80%
uncommon → rare 55%
rare → epic 30%
epic → legendary 10%
legendary → mythic 2%

Enchant — Vulcan / Mars / Juno scrolls

Enchants add up to +5. Vulcan enchants weapons (damage), Mars armour, and Juno jewellery (a chosen stat: strength, dexterity, intelligence, skill, agility, constitution). The bonus is a flat addition — it never touches an item’s affixes.

The value curve is progressive, not linear: each level is worth more than the last, because each level is also riskier. The final step is roughly three times the first, so a +5 is worth chasing rather than a rounding error on top of a +4.

Target levelSuccessValueExample: weapon at iLvl 20
+1 90% +2 damage
+2 75% 2.4× +5 damage
+3 55% 4.3× +9 damage
+4 35% 6.7× +13 damage
+5 20% 9.7× +19 damage

Forge Simulator

The workshop exactly as it stands in game — your gear on the left, the anvil in the middle, and a wall of reagents on the right, a full 1000 of every scroll, Tessera and Lapis. Pick an item, then enchant, reroll or ascend it with the real rituals and the real odds. Nothing here touches an account, and a stack never truly runs dry.

Your gear

Reagents

A sandbox stock — 1000 of every reagent, and each stack refills to 1000 whenever you like. Scrolls, Tessera and Lapis power the anvil; a Sealed Spolia cracks open into a fresh item.

Run the odds (batch of 1000)

Statistics rather than theatre: 1000 independent draws from the selected item's current state, so you can watch the tables above hold up.