Realms of Elynia Wiki

Materials

Every gatherable, craftable, cookable and consumable item in Realms of Elynia. Each one has its own page listing exactly where it comes from and what it is used for.

The reference value below is not a price offered by the ordinary trader. Where a material is eligible, the market's price ceiling and Praeco's offer both use that catalogue value.

Ores

Mined from veins, smelted into bars.

MaterialTierReference value
Copper Ore 1 2 gold
Tin Ore 1 2 gold
Iron Ore 2 4 gold
Silver Ore 3 8 gold
Gold Ore 4 14 gold
Orichalcum Ore 5 22 gold
Adamant Ore 6 32 gold
Electrum Ore 7 34 gold

Bars

Smelted from ore; the backbone of smithing.

MaterialTierReference value
Bronze Bar 1 6 gold
Iron Bar 2 11 gold
Silver Bar 3 20 gold
Gold Bar 4 34 gold
Orichalcum Bar 5 52 gold
Adamant Bar 6 76 gold
Electrum Bar 7 80 gold

Logs

Chopped from trees, sawn into planks.

MaterialTierReference value
Olive Log 1 2 gold
Beech Log 2 3 gold
Cedar Log 3 5 gold
Cypress Log 4 9 gold
Ebony Log 5 14 gold
Sacred Oak Log 6 20 gold
Nile Acacia Log 7 30 gold

Planks

Sawn from logs; used in bows, shields and furniture.

MaterialTierReference value
Olive Plank 1 5 gold
Beech Plank 2 8 gold
Cedar Plank 3 13 gold
Cypress Plank 4 21 gold
Ebony Plank 5 32 gold
Sacred Oak Plank 6 46 gold
Nile Acacia Plank 7 68 gold

Hides

Skinned from beasts, tanned into leather.

MaterialTierReference value
Goat Hide 1 2 gold
Boar Hide 2 4 gold
Wolf Pelt 3 7 gold
Bear Pelt 4 11 gold
Lion Pelt 5 16 gold
Aurochs Hide 6 22 gold
Crocodile Hide 7 30 gold

Leathers

Tanned from hides; light armour and grips.

MaterialTierReference value
Goat Leather 1 5 gold
Boar Leather 2 9 gold
Wolf Leather 3 15 gold
Bear Leather 4 24 gold
Lion Leather 5 36 gold
Aurochs Leather 6 50 gold
Crocodile Leather 7 68 gold

Fibres

Harvested and woven into cloth.

MaterialTierReference value
Flax 1 2 gold
Raw Wool 2 4 gold
Hemp 3 5 gold
Raw Silk 4 7 gold
Raw Cotton 5 9 gold
Byssus Fibre 6 11 gold
Royal Flax 7 16 gold

Cloths

Woven from fibre; robes and bindings.

MaterialTierReference value
Linen Cloth 1 5 gold
Wool Cloth 2 11 gold
Hempen Canvas 3 15 gold
Silk Cloth 4 22 gold
Cotton Cloth 5 29 gold
Byssus Cloth 6 38 gold
Royal Linen 7 54 gold

Herbs

Gathered for cooking and alchemy.

MaterialTierReference value
Mint 1 2 gold
Thyme 2 3 gold
Rosemary 3 5 gold
Laurel 4 8 gold
Wormwood 5 12 gold
Silphium 6 17 gold
Mistletoe 7 23 gold
Blue Lotus 8 32 gold

Fish

Caught at fishing spots, cooked into meals.

MaterialTierReference value
Sardine 1 2 gold
Mackerel 2 4 gold
Eel 3 7 gold
Red Mullet 4 11 gold
Tuna 5 16 gold
Sturgeon 6 22 gold
Nile Perch 7 30 gold

Meats

Butchered from beasts, cooked into meals.

MaterialTierReference value
Game Meat 1 3 gold
Red Meat 3 6 gold
Prime Meat 5 10 gold

Gems

Cut stones: mined ones set into jewellery, raid ones into weapon sockets.

MaterialTierReference value
Agate 1 5 gold
Amethyst 3 12 gold
Emerald 4 26 gold
Adamas 6 44 gold
Lapis Lazuli 7 60 gold
Legion Garnet
Drowned Sapphire
Avernal Onyx
Moonstone of Mona
Eye of Sobek

Enchanting dust

Left behind when you disenchant an item.

MaterialTierReference value
Glimmer Dust 1 3 gold

Essences & runes

Concentrated enchanting stock from rarer items.

MaterialTierReference value
Arcane Essence 3 15 gold
Radiant Core 6 60 gold
Solar Essence 8 90 gold
Lesser Warding Rune 2 20 gold
Greater Warding Rune 5 90 gold
Radiant Warding Rune 7 200 gold

Forge consumables

Spent at the Forge to reroll, ascend or protect an item.

MaterialTierReference value
Sors Fortunae
Lapis Iovis
Lapis Certus
Lapis Numinis
Vinculum Fati

Catalysts

Dropped by group bosses and burned by the Magnum recipes.

MaterialTierReference value
Cinder of the Throne
Scale of Ladon

Patterns

Dropped by group bosses; used once to learn a Magnum recipe for good.

Scrolls

Single-use: teach a battle art or enchant a piece of gear.

Potions

Restore health outside combat.

MaterialTierReference value
Bandage
Herbal Draught
Healing Potion
Greater Healing Potion 5 32 gold
Panacea 7 63 gold

Food

Cooked meals granting a timed stat buff.

MaterialTierReference value
Grilled Sardines 1 6 gold
Hearty Stew 1 7 gold
Fried Mackerel 2 12 gold
Legionary Skewers 2 12 gold
Mackerel in Thyme 2 12 gold
Seared Fish 3 20 gold
Jellied Eel 3 20 gold
Rosemary Roast 3 20 gold
Roast Platter 4 34 gold
Mullet in Garum 4 34 gold
Grilled Mullet 4 34 gold
Laurel-Wrapped Eel 4 34 gold
Seared Tuna 5 50 gold
Imperial Sturgeon Roe 6 70 gold
Aurochs Banquet 6 74 gold
Sturgeon in Wormwood 6 70 gold

Elixirs

Brewed buffs, stronger and rarer than food.

MaterialTierReference value
Elixir of the Lion 2 12 gold
Elixir of Precision 3 22 gold
Elixir of the Eagle 4 34 gold
Elixir of the Wolf 5 50 gold
Silphium Tonic 6 74 gold

Charms

Enchanted trinkets that speed up gathering, crafting and disenchanting.

MaterialTierReference value
Charm of Unmaking 2 30 gold
Charm of the Harvest 3 55 gold
Charm of Plenty 5 110 gold
Charm of the Artisan 6 160 gold
Charm of Dissolution 7 240 gold

Ammunition

Arrows consumed by ranged fighters, one per fight.

MaterialTierReference value
Bronze Arrows
Iron Arrows
Steel Arrows
Gilded Arrows
Orichalcum Arrows 4 gold
Electrum Arrows 7 gold