Realms of Elynia Wiki

Sagas

Sagas are long quest chains: a sequence of steps done in order, once per character. Unlike the rolling daily and weekly quests they are never drawn, never rerolled and never expire — a saga waits at whatever step you left it.

How sagas work

  • Most sagas are offered first. Accept one on the Quests page and it starts counting from that moment; nothing counts before you accept it.
  • Sagas come in volumes. A later volume opens at its level once you have finished the one before it. Dungeon and raid sagas have one volume per dungeon or raid instead, each opening at that place's own level.
  • Only the current step makes progress. Kills, gathers and wins count for it the moment they happen, from the same server-side events that pay experience. Kills on expeditions count when the monster is at most five levels below you.
  • Dungeon and raid sagas count clears that pay the full reward: the first three clears of a dungeon each day, and the first clear of a raid (a sigil adds one more).
  • The first step of every volume is short, so accepting one pays out soon. Each step is claimed on its own and pays its own reward; the final step also pays the saga's finishing reward, and the longest volumes end in a title.
  • Rewards are fixed amounts rather than level-scaled — a saga is a milestone, not an income.

Two longer chains share this engine but live elsewhere: every profession opens with a short introduction chain of its own, and the story campaign — The Long Road — runs the length of the zone ladder.

The Making of a Gladiator

Open from level 1 · a few days of play

StepObjectiveTargetReward
1 Spend 20 expedition points scouting the wilds 20 150 gold, 120 XP
2 Defeat 5 elite or boss monsters 5 250 gold, 200 XP
3 Win 5 arena duels 5 300 gold, 250 XP

Finishing the last step pays a further 500 gold and 400 XP, plus one epic item — 1200 gold and 970 XP for the whole saga.

A Tradesman's Fortune

Open from level 1 · a few days of play

StepObjectiveTargetReward
1 Gather materials 30 times 30 120 gold, 90 XP
2 Complete 3 shifts of 4 hours or longer 3 200 gold, 120 XP
3 Gather materials 60 more times 60 350 gold, 200 XP

Finishing the last step pays a further 800 gold and 300 XP, plus one rare item — 1470 gold and 710 XP for the whole saga.

The Long Hunt

The Long Hunt I

Open from level 1 · about a month at full pace

Swear to hunt the roads of Latium until the tally is full. Only foes of your own measure count.

StepObjectiveTargetReward
1 Defeat 25 monsters of your level on expeditions 25 30 gold, 30 XP
2 Defeat 125 more monsters of your level on expeditions 125 40 gold, 30 XP
3 Defeat 350 more monsters of your level on expeditions 350 60 gold, 40 XP
4 Defeat 700 more monsters of your level on expeditions 700 70 gold, 50 XP
5 Defeat 1200 more monsters of your level on expeditions 1200 80 gold, 60 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 380 gold and 290 XP for the whole saga.

The Long Hunt II

Opens at level 15 · after The Long Hunt I · a season at full pace

The tally carries on past the ash of Pompeii. Every beast of your own measure counts.

StepObjectiveTargetReward
1 Defeat 300 monsters of your level on expeditions 300 180 gold, 140 XP
2 Defeat 1000 more monsters of your level on expeditions 1000 220 gold, 170 XP
3 Defeat 1600 more monsters of your level on expeditions 1600 250 gold, 200 XP
4 Defeat 2200 more monsters of your level on expeditions 2200 290 gold, 220 XP
5 Defeat 2700 more monsters of your level on expeditions 2700 320 gold, 250 XP
6 Defeat 3000 more monsters of your level on expeditions 3000 360 gold, 280 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item — 2020 gold and 1580 XP for the whole saga.

The Long Hunt III

Opens at level 45 · after The Long Hunt II · many months at full pace

Past the Wall and into the sand. A hunt with no end is still a hunt that is counted.

StepObjectiveTargetReward
1 Defeat 800 monsters of your level on expeditions 800 720 gold, 560 XP
2 Defeat 2200 more monsters of your level on expeditions 2200 800 gold, 620 XP
3 Defeat 3000 more monsters of your level on expeditions 3000 880 gold, 690 XP
4 Defeat 3500 more monsters of your level on expeditions 3500 960 gold, 750 XP
5 Defeat 4200 more monsters of your level on expeditions 4200 1040 gold, 810 XP
6 Defeat 5000 more monsters of your level on expeditions 5000 1120 gold, 880 XP
7 Defeat 6300 more monsters of your level on expeditions 6300 1200 gold, 940 XP

Finishing the last step pays a further 1500 gold and 1200 XP, plus one epic item, and the title the Unresting — 8220 gold and 6450 XP for the whole saga.

Trophies of the Wild

Trophies of the Wild I

Open from level 1 · about a month at full pace

Bring down the marked ones: every Elite and Boss of your own measure is a trophy.

StepObjectiveTargetReward
1 Defeat 20 elite or boss monsters of your level on expeditions 20 30 gold, 30 XP
2 Defeat 130 more elite or boss monsters of your level on expeditions 130 40 gold, 30 XP
3 Defeat 350 more elite or boss monsters of your level on expeditions 350 60 gold, 40 XP
4 Defeat 700 more elite or boss monsters of your level on expeditions 700 70 gold, 50 XP
5 Defeat 1000 more elite or boss monsters of your level on expeditions 1000 80 gold, 60 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 380 gold and 290 XP for the whole saga.

Trophies of the Wild II

Opens at level 28 · after Trophies of the Wild I · many months at full pace

The marked ones grow fewer and fiercer. Keep the trophies coming.

StepObjectiveTargetReward
1 Defeat 400 elite or boss monsters of your level on expeditions 400 360 gold, 280 XP
2 Defeat 1600 more elite or boss monsters of your level on expeditions 1600 420 gold, 330 XP
3 Defeat 2500 more elite or boss monsters of your level on expeditions 2500 480 gold, 370 XP
4 Defeat 3000 more elite or boss monsters of your level on expeditions 3000 540 gold, 420 XP
5 Defeat 3500 more elite or boss monsters of your level on expeditions 3500 600 gold, 470 XP
6 Defeat 4000 more elite or boss monsters of your level on expeditions 4000 660 gold, 510 XP
7 Defeat 4500 more elite or boss monsters of your level on expeditions 4500 720 gold, 560 XP

Finishing the last step pays a further 800 gold and 640 XP, plus one epic item, and the title the Relentless — 4580 gold and 3580 XP for the whole saga.

The Twelve Labours

Open from level 1 · the whole level ladder

Twelve beasts rule twelve lands. Slay each of them ten times, in order.

StepObjectiveTargetReward
1 Slay the Rat King 10 times 10 30 gold, 25 XP
2 Slay the Alpha Wolf 10 times 10 80 gold, 60 XP
3 Slay the Gladiator's Ghost 10 times 10 180 gold, 140 XP
4 Slay the Hound of Hades 10 times 10 360 gold, 280 XP
5 Slay Charon, Ferryman of the Dead 10 times 10 360 gold, 280 XP
6 Slay the Tide Warden 10 times 10 720 gold, 560 XP
7 Slay the Green Rite 10 times 10 720 gold, 560 XP
8 Slay Brennus the Painted 10 times 10 720 gold, 560 XP
9 Slay the Hooded One 10 times 10 1200 gold, 940 XP
10 Slay Sobek's Herald 10 times 10 1200 gold, 940 XP
11 Slay the Unwrapped King 10 times 10 1200 gold, 940 XP
12 Slay the Sphinx of the Red Cliffs 10 times 10 1200 gold, 940 XP

Finishing the last step pays a further 2500 gold and 2000 XP, plus one epic item, and the title Heracleid — 10470 gold and 8225 XP for the whole saga.

Beneath the Stones

Beneath the Stones I

Opens at level 10 · about a month at full pace

The Legion's dead still hold their crypt. Clear it at full strength, day after day.

StepObjectiveTargetReward
1 Clear the Crypt of the Legion 3 times 3 80 gold, 60 XP
2 Clear the Crypt of the Legion 22 more times 22 130 gold, 100 XP
3 Clear the Crypt of the Legion 50 more times 50 180 gold, 140 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 490 gold and 380 XP for the whole saga.

Beneath the Stones II

Opens at level 25 · about a month at full pace

The flooded galleries under Rome keep a tally of their own. Outlast it.

StepObjectiveTargetReward
1 Clear the Flooded Hypogeum 6 times 6 180 gold, 140 XP
2 Clear the Flooded Hypogeum 34 more times 34 270 gold, 210 XP
3 Clear the Flooded Hypogeum 50 more times 50 360 gold, 280 XP

Finishing the last step pays a further 200 gold and 160 XP, plus one epic item — 1010 gold and 790 XP for the whole saga.

Beneath the Stones III

Opens at level 40 · about a month at full pace

Obsidian and fire. The Sanctum does not forgive a half-hearted descent.

StepObjectiveTargetReward
1 Clear the Obsidian Sanctum 6 times 6 360 gold, 280 XP
2 Clear the Obsidian Sanctum 44 more times 44 540 gold, 420 XP
3 Clear the Obsidian Sanctum 55 more times 55 720 gold, 560 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item, and the title Warden of the Undercroft — 2020 gold and 1580 XP for the whole saga.

Beneath the Stones IV

Opens at level 52 · about a month at full pace

The Ninth kept its rites in the cave. Break them, and break them again.

StepObjectiveTargetReward
1 Clear the Mithraeum of the Ninth 6 times 6 720 gold, 560 XP
2 Clear the Mithraeum of the Ninth 49 more times 49 960 gold, 750 XP
3 Clear the Mithraeum of the Ninth 65 more times 65 1200 gold, 940 XP

Finishing the last step pays a further 750 gold and 600 XP, plus one epic item — 3630 gold and 2850 XP for the whole saga.

Beneath the Stones V

Opens at level 65 · about a month at full pace

The Silent King's vizier waits in the dark. He is patient. Be more patient.

StepObjectiveTargetReward
1 Clear the Serdab of the Silent King 6 times 6 1200 gold, 940 XP
2 Clear the Serdab of the Silent King 51 more times 51 1600 gold, 1250 XP
3 Clear the Serdab of the Silent King 75 more times 75 2000 gold, 1560 XP

Finishing the last step pays a further 1250 gold and 1000 XP, plus one epic item — 6050 gold and 4750 XP for the whole saga.

Shield-Wall

Shield-Wall I

Opens at level 15 · about a month at full pace

Stand with three others against the Legion's camp. A wall holds only together.

StepObjectiveTargetReward
1 Clear the Warcamp of the Legion 2 times 2 180 gold, 140 XP
2 Clear the Warcamp of the Legion 13 more times 13 270 gold, 210 XP
3 Clear the Warcamp of the Legion 25 more times 25 360 gold, 280 XP

Finishing the last step pays a further 200 gold and 160 XP, plus one rare item — 1010 gold and 790 XP for the whole saga.

Shield-Wall II

Opens at level 30 · about a month at full pace

Down into the Drowned Deep, shields locked, as many times as it takes.

StepObjectiveTargetReward
1 Clear the Drowned Deep 4 times 4 360 gold, 280 XP
2 Clear the Drowned Deep 16 more times 16 540 gold, 420 XP
3 Clear the Drowned Deep 30 more times 30 720 gold, 560 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item — 2020 gold and 1580 XP for the whole saga.

Shield-Wall III

Opens at level 45 · about a month at full pace

The Avernal Throne has broken many bands. Make yours the one it cannot.

StepObjectiveTargetReward
1 Clear the Avernal Throne 4 times 4 720 gold, 560 XP
2 Clear the Avernal Throne 20 more times 20 960 gold, 750 XP
3 Clear the Avernal Throne 36 more times 36 1200 gold, 940 XP

Finishing the last step pays a further 750 gold and 600 XP, plus one epic item, and the title Oath-Shield — 3630 gold and 2850 XP for the whole saga.

Shield-Wall IV

Opens at level 60 · about a month at full pace

The Grove of Mona burns for those who enter. Enter anyway, together.

StepObjectiveTargetReward
1 Clear the Grove of Mona 4 times 4 1200 gold, 940 XP
2 Clear the Grove of Mona 26 more times 26 1600 gold, 1250 XP
3 Clear the Grove of Mona 40 more times 40 2000 gold, 1560 XP

Finishing the last step pays a further 1250 gold and 1000 XP, plus one epic item — 6050 gold and 4750 XP for the whole saga.

Shield-Wall V

Opens at level 68 · a season at full pace

The river god holds court in the flood. Hold the line against the water.

StepObjectiveTargetReward
1 Clear the Court of Sobek 4 times 4 1200 gold, 940 XP
2 Clear the Court of Sobek 36 more times 36 1600 gold, 1250 XP
3 Clear the Court of Sobek 55 more times 55 2000 gold, 1560 XP

Finishing the last step pays a further 1250 gold and 1000 XP, plus one epic item — 6050 gold and 4750 XP for the whole saga.

The Dragon's Tithe

The Dragon's Tithe I

Open from level 1 · about a month at full pace

Every evening the dragon wakes over Avernus. Answer it, every evening.

StepObjectiveTargetReward
1 Strike Ladon 5 times 5 30 gold, 30 XP
2 Strike Ladon 45 more times 45 40 gold, 30 XP
3 Strike Ladon 80 more times 80 60 gold, 40 XP
4 Strike Ladon 110 more times 110 70 gold, 50 XP
5 Strike Ladon 120 more times 120 80 gold, 60 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 380 gold and 290 XP for the whole saga.

The Dragon's Tithe II

Opens at level 15 · after The Dragon's Tithe I · many months at full pace

The golden apples are paid for in blows. Keep paying the tithe.

StepObjectiveTargetReward
1 Strike Ladon 60 times 60 180 gold, 140 XP
2 Strike Ladon 240 more times 240 220 gold, 170 XP
3 Strike Ladon 300 more times 300 250 gold, 200 XP
4 Strike Ladon 400 more times 400 290 gold, 220 XP
5 Strike Ladon 450 more times 450 320 gold, 250 XP
6 Strike Ladon 550 more times 550 360 gold, 280 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item, and the title the Hesperidean — 2020 gold and 1580 XP for the whole saga.

Blood on the Sand

Blood on the Sand I

Opens at level 5 · about a month at full pace

The crowd remembers winners. Give it a name worth remembering.

StepObjectiveTargetReward
1 Win 5 arena duels 5 30 gold, 30 XP
2 Win 45 more arena duels 45 40 gold, 30 XP
3 Win 80 more arena duels 80 60 gold, 40 XP
4 Win 110 more arena duels 110 70 gold, 50 XP
5 Win 120 more arena duels 120 80 gold, 60 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 380 gold and 290 XP for the whole saga.

Blood on the Sand II

Opens at level 15 · after Blood on the Sand I · many months at full pace

A victor becomes a teacher only after a thousand bouts. Keep winning.

StepObjectiveTargetReward
1 Win 60 arena duels 60 180 gold, 140 XP
2 Win 290 more arena duels 290 220 gold, 170 XP
3 Win 400 more arena duels 400 250 gold, 200 XP
4 Win 500 more arena duels 500 290 gold, 220 XP
5 Win 650 more arena duels 650 320 gold, 250 XP
6 Win 800 more arena duels 800 360 gold, 280 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item, and the title Lanista — 2020 gold and 1580 XP for the whole saga.

The Yield

The Yield I

Open from level 1 · about a month at full pace

The land gives to those who keep asking. Gather, and keep gathering.

StepObjectiveTargetReward
1 Gather materials 30 times 30 30 gold, 30 XP
2 Gather materials 370 more times 370 40 gold, 30 XP
3 Gather materials 700 more times 700 60 gold, 40 XP
4 Gather materials 1000 more times 1000 70 gold, 50 XP
5 Gather materials 1300 more times 1300 80 gold, 60 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 380 gold and 290 XP for the whole saga.

The Yield II

Opens at level 15 · after The Yield I · many months at full pace

Whole cities eat from hands like yours. Feed them.

StepObjectiveTargetReward
1 Gather materials 500 times 500 180 gold, 140 XP
2 Gather materials 2000 more times 2000 220 gold, 170 XP
3 Gather materials 3000 more times 3000 250 gold, 200 XP
4 Gather materials 4000 more times 4000 290 gold, 220 XP
5 Gather materials 4500 more times 4500 320 gold, 250 XP
6 Gather materials 6000 more times 6000 360 gold, 280 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item, and the title the Provider — 2020 gold and 1580 XP for the whole saga.

The Anvil's Count

The Anvil's Count I

Open from level 1 · about a month at full pace

An apprentice counts the pieces. A master stops counting. Start counting.

StepObjectiveTargetReward
1 Craft 15 items 15 30 gold, 30 XP
2 Craft 385 more items 385 40 gold, 30 XP
3 Craft 700 more items 700 60 gold, 40 XP
4 Craft 1000 more items 1000 70 gold, 50 XP
5 Craft 1300 more items 1300 80 gold, 60 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 380 gold and 290 XP for the whole saga.

The Anvil's Count II

Opens at level 15 · after The Anvil's Count I · many months at full pace

The anvil remembers every blow. Give it twenty thousand to remember.

StepObjectiveTargetReward
1 Craft 500 items 500 180 gold, 140 XP
2 Craft 2000 more items 2000 220 gold, 170 XP
3 Craft 3000 more items 3000 250 gold, 200 XP
4 Craft 4000 more items 4000 290 gold, 220 XP
5 Craft 4500 more items 4500 320 gold, 250 XP
6 Craft 6000 more items 6000 360 gold, 280 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item, and the title the Anvil-Sworn — 2020 gold and 1580 XP for the whole saga.

The Seam

The Seam I

Open from level 1 · about a month at full pace

The seam never runs dry for the patient. Work it shift after shift.

StepObjectiveTargetReward
1 Complete 5 Laborum shifts 5 30 gold, 30 XP
2 Complete 145 more Laborum shifts 145 40 gold, 30 XP
3 Complete 300 more Laborum shifts 300 60 gold, 40 XP
4 Complete 450 more Laborum shifts 450 70 gold, 50 XP
5 Complete 600 more Laborum shifts 600 80 gold, 60 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 380 gold and 290 XP for the whole saga.

The Seam II

Opens at level 15 · after The Seam I · many months at full pace

Ten thousand shifts make a master of the seam. Nobody else keeps count.

StepObjectiveTargetReward
1 Complete 300 Laborum shifts 300 180 gold, 140 XP
2 Complete 1200 more Laborum shifts 1200 220 gold, 170 XP
3 Complete 1500 more Laborum shifts 1500 250 gold, 200 XP
4 Complete 2000 more Laborum shifts 2000 290 gold, 220 XP
5 Complete 2500 more Laborum shifts 2500 320 gold, 250 XP
6 Complete 3000 more Laborum shifts 3000 360 gold, 280 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item, and the title Master of the Seam — 2020 gold and 1580 XP for the whole saga.

The Wages of Patience

The Wages of Patience I

Open from level 1 · about a month at full pace

Rome is built by those who show up. Put in the hours.

StepObjectiveTargetReward
1 Work 8 hours of shifts 8 30 gold, 30 XP
2 Work 64 more hours of shifts 64 40 gold, 30 XP
3 Work 96 more hours of shifts 96 60 gold, 40 XP
4 Work 136 more hours of shifts 136 70 gold, 50 XP
5 Work 176 more hours of shifts 176 80 gold, 60 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 380 gold and 290 XP for the whole saga.

The Wages of Patience II

Opens at level 15 · after The Wages of Patience I · many months at full pace

Enough honest hours buy a freedman's name. Keep earning it.

StepObjectiveTargetReward
1 Work 48 hours of shifts 48 180 gold, 140 XP
2 Work 252 more hours of shifts 252 230 gold, 180 XP
3 Work 500 more hours of shifts 500 270 gold, 210 XP
4 Work 700 more hours of shifts 700 320 gold, 250 XP
5 Work 1100 more hours of shifts 1100 360 gold, 280 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item, and the title Freedman of the Watch — 1760 gold and 1380 XP for the whole saga.

Under the Standard

Under the Standard I

Opens at level 5 · a season at full pace

March with your guild. Every flag you carry into the field counts.

StepObjectiveTargetReward
1 Make 2 guild war attacks 2 30 gold, 30 XP
2 Make 10 more guild war attacks 10 50 gold, 40 XP
3 Make 18 more guild war attacks 18 60 gold, 50 XP
4 Make 30 more guild war attacks 30 80 gold, 60 XP

Finishing the last step pays a further 100 gold and 80 XP, plus one rare item — 320 gold and 260 XP for the whole saga.

Under the Standard II

Opens at level 15 · after Under the Standard I · many months at full pace

Carry the image of the guild into every war it fights.

StepObjectiveTargetReward
1 Make 12 guild war attacks 12 180 gold, 140 XP
2 Make 28 more guild war attacks 28 230 gold, 180 XP
3 Make 50 more guild war attacks 50 270 gold, 210 XP
4 Make 70 more guild war attacks 70 320 gold, 250 XP
5 Make 90 more guild war attacks 90 360 gold, 280 XP

Finishing the last step pays a further 400 gold and 320 XP, plus one epic item, and the title Imaginifer — 1760 gold and 1380 XP for the whole saga.

The Tempering

Opens at level 8 · a season at full pace

Steel is made in the fire, again and again. Work the Forge until it knows your hand.

StepObjectiveTargetReward
1 Work the Forge 10 times 10 80 gold, 60 XP
2 Work the Forge 110 more times 110 110 gold, 80 XP
3 Work the Forge 200 more times 200 130 gold, 100 XP
4 Work the Forge 330 more times 330 160 gold, 120 XP
5 Work the Forge 450 more times 450 180 gold, 140 XP

Finishing the last step pays a further 200 gold and 160 XP, plus one epic item, and the title the Tempered — 860 gold and 660 XP for the whole saga.