Realms of Elynia Wiki

Sagas

Sagas are fixed quest chains: a sequence of steps done in order, once per character. Unlike the rolling daily and weekly quests they are never drawn, never rerolled and never expire — a saga waits at whatever step you left it.

How sagas work

  • Only the current step makes progress. Kills, gathers and wins count for it the moment they happen, from the same server-side events that pay experience.
  • Each step is claimed on its own and pays its own reward; the final step also pays the saga's finishing reward.
  • Rewards are fixed amounts rather than level-scaled — a saga is a milestone, not an income.

Two longer chains share this engine but live elsewhere: every profession opens with a short introduction chain of its own, and the story campaign — The Long Road — runs the length of the zone ladder.

The Making of a Gladiator

StepObjectiveTargetReward
1 Spend 20 expedition points scouting the wilds 20 150 gold, 120 XP
2 Defeat 5 hard or boss monsters 5 250 gold, 200 XP
3 Win 5 arena duels 5 300 gold, 250 XP

Finishing the last step pays a further 500 gold and 400 XP, plus one epic item — 1200 gold and 970 XP for the whole saga.

A Tradesman's Fortune

StepObjectiveTargetReward
1 Gather materials 30 times 30 120 gold, 90 XP
2 Complete 3 shifts of 4 hours or longer 3 200 gold, 120 XP
3 Gather materials 60 more times 60 350 gold, 200 XP

Finishing the last step pays a further 800 gold and 300 XP, plus one rare item — 1470 gold and 710 XP for the whole saga.