Realms of Elynia Wiki

The Long Road

A five-book campaign that runs the length of the zone ladder, from a stray dog on the eastern road to the bronze gate at Avernus. Rome forbids burial inside her walls, so every road out of the city is lined with tombs — and somebody has been going through them.

Each book unlocks at its zone's level and after the previous book is finished. Chapters are claimed one at a time from The Long Road in-game; finishing a book pays a larger reward and a piece of gear. Progress is per character and one-time.

The game withholds a chapter's text until you reach it. This page does not.

Book I — The Nobody's Road

A stray dies on the eastern road and leaves a coin behind.

Opens at level 1, in the Outskirts of Rome.

  1. Nobody's Coin — Fortunata, Freedwoman of the stables
    Defeat 6 enemies in the Outskirts of Rome
  2. What the Thieves Leave — Strabo, Venator of the Appian road
    Spend 10 expedition points on the roads out of the city
  3. The King in the Wall — Fortunata, Freedwoman of the stables
    Defeat the Rat King beneath the necropolis wall

Book II — The Road of Tombs

Rome buries her dead along the roads, and someone is going through them.

Opens at level 7, in the Via Appia Woods, once the previous book is finished.

  1. Every Mile a Name — Strabo, Venator of the Appian road
    Defeat 8 enemies in the Via Appia Woods
  2. The Wages of the Watch — Hilarus, Keeper of the Tabularium
    Complete a shift of 4 hours or longer
  3. The Den Was a Tomb — Strabo, Venator of the Appian road
    Defeat the Alpha Wolf in the opened tomb

Book III — What the Ash Kept

A whole city died in a day, and not one of them was paid out.

Opens at level 15, in the Ruins of Pompeii, once the previous book is finished.

  1. Passage to the Ash — Fortunata, Freedwoman of the stables
    Gather materials 20 times
  2. The Ones the Ash Kept — The Sibyl, Oracle of Cumae
    Defeat 4 hard or boss monsters
  3. What a Fighter Is Worth — Aulus Sura, Doctor of the ludus
    Defeat the Gladiator's Ghost on the swept sand

Book IV — Under the Sand

The games make the dead that nobody files, and the gate below is open.

Opens at level 28, in the Catacombs of the Colosseum, once the previous book is finished.

  1. The Room Below the Sand — Aulus Sura, Doctor of the ludus
    Defeat 15 enemies in the Catacombs of the Colosseum
  2. For the Crowd, Not the Dead — Aulus Sura, Doctor of the ludus
    Win 3 arena duels
  3. The Dog at the Wrong Gate — Hilarus, Keeper of the Tabularium
    Defeat the Hound of Hades in the deep vaults

Book V — The Toll

The bank is crowded, the gate stands open, and the account is still owed.

Opens at level 40, in the Gates of Avernus, once the previous book is finished.

  1. The Oracle at the Crater — The Sibyl, Oracle of Cumae
    Hear the Sibyl out
  2. The Bank Is Full — The Sibyl, Oracle of Cumae
    Put 20 of the unpaid dead to rest at the Gates of Avernus
  3. Boatmen Who Are Not Him — The Sibyl, Oracle of Cumae
    Defeat 6 hard or boss monsters
  4. The Toll — The Sibyl, Oracle of Cumae
    Face Charon, Ferryman of the Dead

Rewards

  • The Road Begins — finish the first book.
  • Ash-Named — finish three books; unlocks the title Ash-Named.
  • The Ferryman's Debt — finish all five; unlocks the title the Twice-Crossed.

The last chapter has two endings, and which one you get is decided by which of Charon's two uniques you are carrying when you claim it.