Realms of Elynia Wiki

Bestiary

All 48 expedition-zone monsters, A to Z. Every one has its own page with example stats and a full drop table; the column headers sort, and each zone page lists its own four residents together.

MonsterTierLevelZoneStyleNature
Alpha Wolf Boss 12–18 Via Appia Woods melee Fears fire
Antlered Stalker Elite 53–57 Silva Anderida ranged Fears poison
Anubian Sentinel Normal 65–68 Necropolis of Memphis ranged —
Ash Wight Normal 18–24 Ruins of Pompeii magic Born of fire, Resists fire
Bog Revenant Elite 48–52 Rutupiae Landing magic Born of poison, Resists poison
Brennus the Painted Boss 60–62 Vallum Aelium melee —
Bronze Talos Elite 45–50 Gates of Avernus melee Resists poison, Fears lightning
Cairn Guardian Normal 61–64 Caledonian Highlands magic —
Catacomb Warden Elite 38–47 Catacombs of the Colosseum magic —
Charon, Ferryman of the Dead Boss 48–50 Gates of Avernus magic Resists fire, Resists poison
Coastal Wrecker Normal 46–50 Rutupiae Landing ranged —
Cultist of Sobek Elite 63–66 Canopus Delta magic —
Drunken Mercenary Elite 4–7 Outskirts of Rome ranged —
Gladiator's Ghost Boss 19–30 Ruins of Pompeii melee —
Grave Robber Easy 15–20 Ruins of Pompeii ranged —
Highland Wolf Easy 60–62 Caledonian Highlands melee Resists ice, Fears fire
Highway Bandit Elite 11–16 Via Appia Woods ranged —
Hound of Hades Boss 45–50 Catacombs of the Colosseum magic Born of fire, Resists fire
Hungry Wolf Easy 7–10 Via Appia Woods melee Fears fire
Khopesh Revenant Elite 66–69 Necropolis of Memphis melee —
Lava Golem Elite 22–28 Ruins of Pompeii magic Born of fire, Resists fire, Fears ice
Lemur Shade Easy 40–45 Gates of Avernus magic —
Mile-Castle Shade Elite 58–62 Vallum Aelium magic Born of ice, Resists ice
Mormaer's Champion Elite 62–65 Caledonian Highlands melee —
Mummified Legate Elite 68–70 Vallis Regum ranged —
Nile Crocodile Normal 62–65 Canopus Delta melee Fears ice, Fears lightning
Nilotic Raider Easy 62–64 Canopus Delta ranged —
Oak Druid Normal 51–55 Silva Anderida magic —
Pictish Raider Normal 56–60 Vallum Aelium ranged —
Rat King Boss 6–8 Outskirts of Rome magic —
Rebel Gladiator Normal 32–41 Catacombs of the Colosseum ranged —
Saltmarsh Hound Easy 45–48 Rutupiae Landing melee —
Sand Wraith Normal 68–70 Vallis Regum magic Born of fire, Resists fire, Resists lightning
Scarab Swarm Easy 68–69 Vallis Regum melee —
Sobek's Herald Boss 65–66 Canopus Delta melee Born of poison, Resists poison
Sphinx of the Red Cliffs Boss 69–70 Vallis Regum magic Born of lightning, Resists lightning
Starved Lion Easy 28–35 Catacombs of the Colosseum melee Fears poison
Stray Dog Easy 1–3 Outskirts of Rome melee —
Street Thief Normal 2–5 Outskirts of Rome ranged —
Stygian Boatman Normal 42–47 Gates of Avernus ranged —
The Green Rite Boss 55–57 Silva Anderida magic Born of poison, Resists poison, Fears fire
The Hooded One Boss 63–65 Caledonian Highlands magic Born of ice, Resists ice
The Tide Warden Boss 50–52 Rutupiae Landing melee Fears lightning
The Unwrapped King Boss 68–69 Necropolis of Memphis magic Resists poison, Fears fire
Tomb Jackal Easy 65–67 Necropolis of Memphis melee Fears poison
Wall Deserter Easy 55–58 Vallum Aelium melee Fears ice
Wealden Boar Easy 50–53 Silva Anderida melee —
Wild Boar Normal 9–13 Via Appia Woods melee —

Nature is what a monster resists or fears, in the words of its card in Expeditions; a dash means neither. It changes only the state an element leaves: see Elements and states.

Instanced and world bosses live outside this expedition list: see Bosses, Dungeons and Raids. The world boss Ladon follows the server schedule.