Realms of Elynia Wiki

Mining

Extract ore and the occasional gem from veins across the realm.

Introduction quest

What the Hill Is For — Rufio, pit foreman. Every blade in the city was a hill once.

StepObjectiveReward
1 Hear out the pit foreman 0 gold, 4 XP
2 Work the copper vein 10 times 25 gold, 8 XP
3 Take your ore to the furnace and smelt a bar 45 gold, 10 XP

Finishing the chain pays a further 50 gold and 12 XP. It runs once per character and is claimed from the Quests tab under Trades — see Quests.

The trade from here: At skill 15 the iron deposits open, and iron is what armour is actually made of.

The chain is the trade's introduction and does not continue. Everything past it opens with skill at the bench, not with another quest.

Gathering nodes

NodeTierSkill reqPEYieldsBonusSkill XP
Copper Vein11 21–3× Copper Ore Tin Ore (30%), Agate (10%)36
Iron Deposit215 21–3× Iron Ore Agate (10%)54
Silver Lode330 21–3× Silver Ore Amethyst (10%)72
Gold Vein445 21–3× Gold Ore Emerald (10%)90
Orichalcum Outcrop560 21–3× Orichalcum Ore Emerald (10%)108
Adamant Outcrop675 21–3× Adamant Ore Adamas (10%)126
Adamantine Deep780 22–3× Adamant Ore Adamas (10%)144

How much XP a node actually gives

The table's Skill XP is the full award. What you receive depends on how far your skill has passed the node's requirement (d = skill − skill req). The game colours each node by this band and prints the exact number on the node card.

BandConditionSkill XP
Optimald < 10100 %
Goodd < 20100 % — but the drop is coming
Cappedd ≥ 20, no higher node open to you50 %
Triviald ≥ 20, a higher node is open25 %

The Capped band means a profession's top node never drops to trivial XP: once nothing better exists, the anti-AFK penalty has nothing left to steer you toward.

Skill curve

Skill runs 1–100. Cumulative skill XP for key milestones:

SkillCumulative XP
152100
308700
5024500
7555500
10099000