Realms of Elynia Wiki

Sand Wraith

A Normal-tier magic monster in Vallis Regum, encountered at levels 68–70.

Nature

Its card in Expeditions reads Born of fire · Resists fire · Resists lightning.

  • Resists fire. Burning, which Ignis Vestae or gear with Burn chance can leave, has 50 % of its strength on it.
  • Resists lightning. Shocked, which gear with Shock chance can leave, has 50 % of its strength on it.

A nature changes only the state an element leaves, never the hit itself, and nothing is immune. See Elements and states.

Example stats (level 70)

Monster stats scale with the level you meet them at; this is one example roll at the top of the band.

HP2012
Weapon damage100–162
Armor156
Offensive stat144 (magic)

Drop table

Drop chance on a win: 18% (Normal tier).

Vallis Regum is a level 15+ zone, so this monster rolls the boosted table: 3× the epic weight, taken out of the common share. See Drop rates for both tables.

Rarity of a dropped item
RarityChance
common 60.8%
uncommon 27%
rare 9%
epic 3%
legendary 0.2%
mythic 0.05%

On a day when this is its zone's monster of the day, its drops roll a better rarity table than the one above. The drop chance stays the same.

Themed loot: 60% of template rolls draw from this monster’s spirit pool — Wand, Scepter, Staff, Tome, Acolyte's Cowl, Acolyte's Robe, Acolyte's Wraps, Acolyte's Sandals — and the remaining 40% from the full item catalogue.

Item level of a drop scales with the monster’s level; the numbers above are the fixed odds a win rolls against.