The Green Rite
A Boss-tier magic monster in Silva Anderida, encountered at levels 55–57. It counts toward quests that ask for elite or boss monsters, whatever your level.
Skills
The Green Rite has two named skills. Each fires once per fight, at the moment shown below. The boss card in Expeditions lists the same skills before you spend any energy, and the fight report names a skill when it fires.
| Skill | When | What it does |
|---|---|---|
| The Grove Answers | When it ends a round below 40% health | Once it ends a round below 40% health, the grove answers: it recovers 4% of its maximum health, once. Punishes a low-damage build. |
| The Rite Completes | After round 9 | After the 9th round the rite is complete: +5% damage for the rest of the fight. Punishes a slow kill. |
Nature
Its card in Expeditions reads Born of poison · Resists poison · Fears fire.
- Fears fire. Burning, which Ignis Vestae or gear with Burn chance can leave, has 125 % of its strength on it.
- Resists poison. Poisoned, which gear with Poison chance can leave, has 50 % of its strength on it.
A nature changes only the state an element leaves, never the hit itself, and nothing is immune. See Elements and states.
Example stats (level 57)
Monster stats scale with the level you meet them at; this is one example roll at the top of the band.
| HP | 2508 |
|---|---|
| Weapon damage | 102–165 |
| Armor | 166 |
| Offensive stat | 123 (magic) |
Drop table
Drop chance on a win: 60% (Boss tier).
| Rarity | Chance |
|---|---|
| common | 20% |
| uncommon | 36% |
| rare | 34.5% |
| epic | 7% |
| legendary | 2% |
| mythic | 0.5% |
Themed loot: 60% of template rolls draw from this monster’s spirit pool — Wand, Scepter, Staff, Tome, Acolyte's Cowl, Acolyte's Robe, Acolyte's Wraps, Acolyte's Sandals — and the remaining 40% from the full item catalogue.
Unique drops: Sickle of the Green Rite (~6% per kill). A unique is its own tier, not a high roll: every copy carries the same hand-written stats and the same signature effect.
Item level of a drop scales with the monster’s level; the numbers above are the fixed odds a win rolls against.