Realms of Elynia Wiki

Woodcutting

Fell trees for logs that fletchers and jewelers turn into gear.

Introduction quest

Two Logs, One Plank — Nonia, who counts the timber. Bows, wands, quivers, tome boards. All of it was a tree.

StepObjectiveReward
1 Hear out the timber-keeper 0 gold, 4 XP
2 Fell olive 6 times 25 gold, 8 XP
3 Saw 2 Olive Planks 45 gold, 10 XP

Finishing the chain pays a further 50 gold and 12 XP. It runs once per character and is claimed from the Quests tab under Trades — see Quests.

The trade from here: At skill 15: beech, which is what a bow wants when olive splits.

The chain is the trade's introduction and does not continue. Everything past it opens with skill at the bench, not with another quest.

Gathering nodes

NodeTierSkill reqPEYieldsBonusSkill XP
Olive Grove11 21–3× Olive Log 36
Beech Stand215 21–3× Beech Log 54
Cedar Forest330 21–3× Cedar Log 72
Cypress Grove445 21–3× Cypress Log 90
Ebony Import Dock560 21–3× Ebony Log 108
Sacred Oak675 21–3× Sacred Oak Log 126
Sacred Oak Heartwood780 22–4× Sacred Oak Log 144

How much XP a node actually gives

The table's Skill XP is the full award. What you receive depends on how far your skill has passed the node's requirement (d = skill − skill req). The game colours each node by this band and prints the exact number on the node card.

BandConditionSkill XP
Optimald < 10100 %
Goodd < 20100 % — but the drop is coming
Cappedd ≥ 20, no higher node open to you50 %
Triviald ≥ 20, a higher node is open25 %

The Capped band means a profession's top node never drops to trivial XP: once nothing better exists, the anti-AFK penalty has nothing left to steer you toward.

Skill curve

Skill runs 1–100. Cumulative skill XP for key milestones:

SkillCumulative XP
152100
308700
5024500
7555500
10099000