The Hooded One
A Boss-tier magic monster in Caledonian Highlands, encountered at levels 63–65. It counts toward quests that ask for elite or boss monsters, whatever your level.
Skills
The Hooded One has two named skills. Each fires once per fight, at the moment shown below. The boss card in Expeditions lists the same skills before you spend any energy, and the fight report names a skill when it fires.
| Skill | When | What it does |
|---|---|---|
| Highland Mist | At the start of the fight | Mist comes down off the cairns with it: 10% less damage taken for the first 3 rounds. Punishes a low-damage build. |
| The Hood Falls | When it ends a round below 30% health | Once it ends a round below 30% health, the hood falls back: +8% damage for the rest of the fight. Punishes a slow kill. |
Nature
Its card in Expeditions reads Born of ice · Resists ice.
- Resists ice. Frozen, which gear with Freeze chance can leave, has 50 % of its strength on it.
A nature changes only the state an element leaves, never the hit itself, and nothing is immune. See Elements and states.
Example stats (level 65)
Monster stats scale with the level you meet them at; this is one example roll at the top of the band.
| HP | 2937 |
|---|---|
| Weapon damage | 116–188 |
| Armor | 189 |
| Offensive stat | 139 (magic) |
Drop table
Drop chance on a win: 60% (Boss tier).
| Rarity | Chance |
|---|---|
| common | 20% |
| uncommon | 36% |
| rare | 34.5% |
| epic | 7% |
| legendary | 2% |
| mythic | 0.5% |
Themed loot: 60% of template rolls draw from this monster’s spirit pool — Wand, Scepter, Staff, Tome, Acolyte's Cowl, Acolyte's Robe, Acolyte's Wraps, Acolyte's Sandals — and the remaining 40% from the full item catalogue.
Unique drops: Cairnstone of the Hooded (~6% per kill). A unique is its own tier, not a high roll: every copy carries the same hand-written stats and the same signature effect.
Item level of a drop scales with the monster’s level; the numbers above are the fixed odds a win rolls against.